Aleena

Description:

Human cleric of Abadar 3
LN Medium humanoid (human)
Init –1; Senses Perception +3
DEFENSE

AC 16, touch 9, flat-footed 16 (+ 6 armor, –1 Dex, + 1 shield)
hp 24 (3d8+ 7)
Fort + 5, Ref + 1, Will + 7
OFFENSE
Speed 20 ft.
Melee mace + 3 (1d6+ 1)
Ranged light crossbow + 1 (1d8/19–20)
Special Attacks channel positive energy 7/day (DC 13, 2d6)
Domain Spell-Like Abilities (CL 3rd; concentration + 6)
6/day—blast rune (1d6+ 1 energy damage, 3 rounds)
Cleric Spells Prepared (CL 3rd; concentration + 6)
2nd—hold person (DC 16), shield other©, spiritual weapon
1st—command (2, DC 15), sanctuary©, obscuring mist
0 (at will)—detect magic, detect poison, purify food and drink, stabilize
D Domain spell; Domains Defense Rune
STATISTICS
Str 12, Dex 8, Con 13, Int 10, Wis 16, Cha 15
Base Atk +2; CMB +3; CMD 12
Feats Extra Channel, Scribe Scroll, Selective Channeling, Spell Focus (enchantment)
Skills Knowledge (arcana) + 7, Perception + 6, Sense Motive + 9, Spellcraft + 7
Languages Common
SQ aura
Combat Gear potion of invisibility, scroll of comprehend languages, scroll of cure moderate wounds, scroll of darkness, scroll of find traps, alchemist’s fire (2), everburning torch, smokesticks (2); Other Gear masterwork breastplate, light crossbow with 20 bolts, quarterstaff, silver unholy symbol, 537 gp

Resistant Touch (Sp): As a standard action, you can touch an ally to grant him your resistance bonus for 1 minute. When you use this ability, you lose your resistance bonus granted by the Protection domain for 1 minute. You can use this ability 6 times per day.

Touch of Law (Sp): You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability 6 times per day.

Bio:

Aleena

Chaos in Korvosa Eak Eak